SilverlightShow: Simulating rain in Silverlight Comments Silverlight articles, Silverlight tutorials, Silverlight videos, Silverlight samples Argotic Syndication Framework 2008.0.2.0, en-US (Emil Stoychev) RE: Simulating rain in Silverlight <p>Hi, thank you for your interest in the article.</p> <p>The demo needs some optimization and I really appreciate your comments, they will definitely save me some effort. This article is part 1 from a series directed in simulating natural effects in Silverlight. The next one is meant to improve this one since it really needs some polishing while describing only a simple algorithm and being simple, in general, also implies imperfection.</p> lnikolov Fri, 25 Mar 2011 14:30:23 GMT RE: Simulating rain in Silverlight It seems there's a memory leak.  The memory consumption just keeps going up while the silverlight page is open. :-S Jeric Fri, 25 Mar 2011 14:09:36 GMT RE: Simulating rain in Silverlight Adding CacheMode="BitmapCache" to the drops, and EnableGPUAcceleration to the plug-in parameters, will leverage the GPU and should greatly increase performance. Andy Beaulieu Mon, 14 Mar 2011 16:36:36 GMT RE: Simulating rain in Silverlight <p>Hi,</p> <p>IMHO the (rather poor) performance in this situation demands a solution without all those storyboards.</p> <p>I think you can use a storyboard to get the real-time timer support and do the animation yourself.</p> Carsten Mon, 14 Mar 2011 16:18:43 GMT