Ok, as Blend continues its march, my mind starts moving to things I might do with it. And, naturally, one of the thoughts I've been having, is to write a game in it. There are plenty of technical aspects I need to work out... but here's what I'm thinking.
It's a "Turn Based RTS". Yup... let's start off with an oxymoron.
I can't remember the game, but in my old Commodore 64 gaming days, I remember a game where you'd give individual orders to each of your units, hit "End Turn", and it would go into RT mode and you'd see the moves carried out. I.e. you could tell unit A to move from location X to location Y, and consider enemy B to be the primary target.