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  • 0 comments  /  posted by  Silverlight Show  on  Dec 02, 2009 (6 days ago)

    With this post Jesse Bishop just wants to call attention to the fact that the Microsoft Surface team recently released a manipulation (gestures) and inertia sample specifically for Silverlight!

    On the back of the Microsoft Surface SDK 1.0 SP1 Workstation Edition that was recently announced at PDC for creating and testing Surface applications on a regular desktop computer, this separate Silverlight-specific example shows off a great sample managed library, System.Windows.Input.Manipulations.dll, which supports a similar set of gestures as my previous sample – Rotate, Scale, and Translate.

  • Surface Zoom Behavior

    0 comments  /  posted by  Silverlight Show  on  Jul 10, 2009 (5 months ago)
    Tags: Surface , Behaviors , Zoom , WPF
    Matt Serbinski has been writing applications for the Surface recently and started to experiment with integrating Behaviors into his applications.

    One behavior that I am using is a conversion from Laurent Bugnion and his amazing Zoom Behavior for WPF. It was very straight forward and simple to convert this to a Surface Behavior and I would like to demonstrate how I accomplished that in this post.

  • From Silverlight to WPF to Surface... the Saga...

    0 comments  /  posted by  Silverlight Show  on  Jun 03, 2009 (6 months ago)
    Tags: Surface , WPF , Silverlight
    David Kelley found out that going from WPF to Surface turns out to be a bit more in the line of code changes expecially in XAML then going from Silverlight to WPF.

    WPF Simon will run straight up in/on Surface the problem is all the click events are castrated by the Surface Framework as Suface focus's on 'Contacts'. In order these are the kinds of changes I had to make to make 'Surface Simon' playable.