Recommended

Skip Navigation LinksHome / News / View News

Flixel Game Engine for Silverlight 3

+ Add to SilverlightShow Favorites
0 comments   /   posted by Silverlight Show on Nov 30, 2009
(0 votes)

Matthew Casperson presents the Flixel game engine ported to Silverlight 3.

Flixel for Silverlight is a port of the popular Flixel ActionScript game library to Silverlight 3. Most Flixel games will eventually be able to be converted to Silverlight simply by converting the original ActionScript syntax to C#.

Currently the port uses the WriteableBitmap class to replicate the Flash BitmapData functions, however I hope to use SilverSprite in the future, which will have the added benefit of making Flixel compatible with XNA.

 

Share


Comments

Comments RSS RSS
No comments

Add Comment

 
 

   
  
  
   
Please add 4 and 8 and type the answer here:

Join the free SilverlightShow webinar 'Silverlight Behaviors for Designers' on July 14th 2010, 3:00pm EDT.
In this session on adding interactivity UX Designer and Consultant Zhivko Dimitrov will show how to bring your designs to life without writing a single line of code! Find out how to use drag & drop behaviors to control animations, add navigation, and simulate validation states. Read more | Register Now (hide this)