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  • 0 comments  /  posted by  Silverlight Show  on  Jul 31, 2013 (4 days ago)
    Read original post by Peter Torr at Windows Phone Developer Blog At the recent Build developer conference in San Francisco I presented a session on networking in Windows Phone 8. Part of the session was about using the Proximity APIs to cover peer-to-peer scenarios like multiplayer gaming, but the first half was dedicated to more traditional networking APIs – in particular, HTTP and sockets. Here ...
  • 0 comments  /  posted by  Silverlight Show  on  Jul 25, 2013 (1 week ago)
    Read original post by Peter Torr at Windows Phone Developer Blog At the recent Build developer conference in San Francisco I presented a session on networking in Windows Phone 8. Part of the session was about HTTP networking using the new HttpClient portable library, but one of the more interesting parts of the session was about Proximity and how you can use it in your app to enable cool scenarios ...


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