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  • author  Jeff Paries  /  released on  Aug 27, 2009
    Foundation Silverlight 3 Animation Product Description

    Silverlight is Microsoft's breakthrough technology for creating rich experiences on the web. This book illustrates the power of Silverlight as a graphics, animation, and game-creation tool. It teaches the fundamentals of computer animation, using trigonometry and vector movement before moving on to more advanced topics such as physics modeling and particle systems.

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  • author  Bart Czernicki  /  released on  Dec 04, 2009
    Next-Generation Business Intelligence Software with Silverlight 3 Product Description

    Business Intelligence (BI) software aims to bring together different pieces of a business into views that can make comprehending mountains of data easier. BI is everywhere. Applications that include reports, analytics, statistics, and historical and predictive modeling are all examples of BI applications. Currently, we are in the second generation of BI software, called BI 2.0. This generation is focused on writing BI software that is predictive, adaptive, simple, and interactive.

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  • author  Pete Brown  /  released on  Jun 28, 2010
    Silverlight 3 in Action
    Coming soon...

    Product Description

    Silverlight 3 in Action is a fast-paced, comprehensive tutorial that guides the reader from creating "Hello World" to coding production-quality, data-driven rich internet applications with graphics, audio, and video content. Written for a developer who already knows how to code in C#, this fluff-free book covers the basics quickly and dives into the heart of Silverlight development using XAML (a language for creating user interface elements), Visual Studio 2008/2010, and the Expression design suite.

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  • author  Bill Reiss,Dave Campbell  /  released on  May 28, 2010
    Hello! Silverlight 3

    Coming soon...

    Product Description

    Silverlight 3 is a user-friendly tool from Microsoft that allows developers to easily add life to web applications with dynamic user features, colorful transitions, and eye-catching animations.

    We think it should be just as much fun to learn Silverlight as it is to use it. And we know that fun learning gets better results. Hello! Silverlight 3 is a fast-paced, entertaining introduction to Silverlight. In this book, User Friendly cartoon characters offer commentary and snide side comments, as the book moves quickly from Hello World into practical techniques. Each one is illustrated with a hands-on example. Along the way, readers will learn to build a simple Silverlight-based game complete with sound effects.

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    Amazon

  • author  Gastón C. Hillar  /  released on  Oct 15, 2009
    3D Game Development with Microsoft Silverlight 3: Beginner's Guide Product Description

    A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine

    • Develop online interactive 3D games and scenes in Microsoft Silverlight 3 and XBAP WPF
    • Integrate Balder 3D engine 1.0, Farseer Physics Engine 2.1, and advanced object-oriented techniques to simplify the game development process
    • Enhance development with animated 3D characters, sounds, music, physics, stages, gauges, and backgrounds
    • Packed with inspiring, realistic examples offering impressive graphics, strong performance, and a rich interactive experience
  • author  David Yack  /  released on  Jul 10, 2009
    Silverlight 3 Jumpstart

    Product Description

    Silverlight brings to the table a number of unifying concepts that both web and desktop developers should find appealing to build business applications. The introduction of Silverlight 3 makes real the commitment toward Silverlight being much more than just a media player technology. Silverlight 3 introduces more business focused controls, more data and business logic connectivity as well as what could turn out to be the real Click Once" deployment experience.

    The hardest part of learning a new technology is navigating and finding all the right information to get up to speed quickly. The goal of this book is not to teach .NET programming basics. We figure that if you re reading this book you have had some experience doing .NET development. Most people who buy this book are looking for a quick way to get up to speed with Silverlight. More specifically we are going to focus on the parts of Silverlight that are useful for building business applications. This book is the introduction to building business applications with Silverlight. The goal of this book is simple; provide a quick way for an existing .NET developer to learn the basics of Silverlight.

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  • author  Laurence Moroney  /  released on  Jun 17, 2009
    Introducing Microsoft Silverlight 3

    Product Description

    INTRODUCING MICROSOFT SILVERLIGHT 3 demonstrates how you can easily use existing skills and tools to deliver cutting-edge user interfaces and media experiences as it steps you through your first Silverlight-based solutions. You ll get practical, approachable guidance on Silverlight tools, the Control Model, XAML, layout controls, common vs. complex controls, video, Deep Zoom, networking and interoperability, data binding, and other essential topics. And you ll get code samples in Microsoft Visual C#(r) and Visual Basic(r) on the book s Companion Web site.

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    Amazon

  • author  Michael Snow  /  released on  Jun 24, 2009
    Game Programming with Silverlight

    Product Description

    Learn to program fun and challenging games using Silverlight, a rich, web-based application that is ideal for rapid, casual game development. Game Programming with Silverlight shows anyone interested in game design and development how to build web-based games using any of the major operating systems and browsers. This comprehensive guide walks readers through every feature of Silverlight used in game creation. You’ll get an introduction to Silverlight 3 and all of its cool features. After you’re comfortable with the application you’ll learn how to create your game world, add objects and animate them, incorporate sound and music, network your game and make it multiplayer, and more! Each chapter covers a wide range of topics that you can leverage to build just about any type of game using Silverlight.

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    Amazon

  • author  J. Ambrose Little / Jason Beres / Grant Hinkson / Devin Rader / Joe Croney  /  released on  Aug 03, 2009
    Silverlight 3 Programmer's Reference

    Product Description

    This valuable reference—in full color—explains the major new release of Silverlight 3 which is dramatically improved over previous versions and makes the development of powerful Rich Interactive Applications (RIAs) achievable for everyone. Packed with examples and written by a highly-seasoned team of developers and designers, this book guides you through the languages, tools, and techniques that are used to build applications on the Silverlight 3 platform (Build 40522). Each chapter provides a mini-tutorial on the respective topic, and the examples serve to both educate and inspire you. The information in this book is structured to help prepare you for the real-world challenges you may face when building applications on the Silverlight platform. By the end of the book, you’ll have gained a thorough understanding of how Silverlight applications are architected, developed, and designed.

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    Amazon 

  • author  Jeff Scanlon  /  released on  Jul 27, 2009
    Accelerated Silverlight 3

    Product Description

    Accelerated Silverlight 3 teaches you how to get up to speed with the latest version of Silverlight quickly and efficiently. The book assumes you're already comfortable with the basics of .NET coding and with WPF and builds on your existing knowledge to make your journey to Silverlight 3 proficiency as quick and painless as possible. Where coding techniques are similar to other, more established, areas of .NET, the text says so. Likewise, where there's a syntax or conceptual "gotcha" that you're existing coding habits will walk you into, the text points that out, too.

    This book provides you with fast-track coverage of all the most important elements of the Silverlight 3 technology ranging from XAML to standard controls, from dealing with media to networking, from testing to deployment. It concludes with a pair of fully worked sample applications for you to follow through, because nothing reinforces your understanding of how concepts fit together as much as looking at finished code.

    It is assumed that readers are already be comfortable with the workings of the .NET Framework. Knowledge of Expression Blend is useful, but not mandatory: you'll learn the Blend techniques that you need to know as you go through the book. By the end, you will have followed a sound, concise, path to mastery of Silverlight 3.

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    Amazon


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