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Silverlight 4: GPU Accelerated PlaneProjection

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0 comments   /   posted by Silverlight Show on Mar 17, 2010
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Andy Beaulieu is happy to find out that Silverlight 4 introduces GPU Acceleration to Perspective 3D Transforms.
Perspective 3D Transforms were originally introduced in Silverlight 3, and allow 2D visual elements to be rotated in 3D space.[...] The problem in Silverlight 3 was that PlaneProjection’s were rendered using software instead of the video card (GPU), so you could quickly peg the CPU if you overused this transform effect.
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