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  • 1 comments  /  posted by  Michael Crump  on  Nov 01, 2011 (more than a year ago)
    This article is sponsored by Telerik RadControls for Silverlight. For similarly awesome content check out Telerik XAMLflix, your step-by-step guide to Telerik Silverlight and WPF controls. Get access to video tutorials, written tutorials, and tons of code! To contact me directly please visit my blog at http://michaelcrump.net/ or through twitter at http://twitter.com/mbcrump. More resources... Upc ...
  • 13 comments  /  posted by  Michael Crump  on  Oct 25, 2011 (more than a year ago)
    This article is sponsored by Telerik RadControls for Silverlight. For similarly awesome content check out Telerik XAMLflix, your step-by-step guide to Telerik Silverlight and WPF controls. Get access to video tutorials, written tutorials, and tons of code! This article is Part 3 of the series “10 Laps around Silverlight 5.” If you have missed any other section then please see the Roadmap below. To ...
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  • author  Tom Miller,Dean Johnson  /  released on  Dec 22, 2010
    Tags:   xna , gaming , windows-phone-7 , xbox , tom-miller , dean-johnson
    XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 Product Description Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®   This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers d ...
  • author  Zheng Yang  /  released on  Feb 16, 2012
    Windows Phone 7 XNA Cookbook Product Description Complete focus on the best Windows Phone 7 game development techniques using XNA 4.0 Easy to follow cookbook allowing you to dive in wherever you want. Convert ideas into action using practical recipes What you will learn from this book Full 2D sprite animation, texture presentation. Concise and clear instructions for high performance 3D graphics rendering. Using accelerometer ...
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