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  • 0 comments  /  posted by  pauliom  on  Aug 19, 2011 (2 weeks ago)
    Tags:   windows-phone-7 , xna , gaming
    Don't miss... Webinar recording 'XNA for Windows Phone 7' WP7 series by Andrea Boschin XNA for Silverlight Developers Ebook: ($2.99)      All SilverlightShow Ebooks  This review is on the book 'Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4', and has been submitted by a member of the Windows Phone 7 User Group - a user group supported by SilverlightShow. We  ...
  • 0 comments  /  posted by  lookitskris  on  Aug 18, 2011 (2 weeks ago)
    Tags:   windows-phone-7 , gaming
    Don't miss... Webinar recording 'XNA for Windows Phone 7' WP7 series by Andrea Boschin XNA for Silverlight Developers Ebook: ($2.99)      All SilverlightShow Ebooks  This review is for the book 'Windows Phone 7 Game Development', and has been submitted by a member of the Windows Phone 7 User Group - a user group supported by SilverlightShow. We support user groups with books, swag, events promoti ...
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News


  • Get to Windows Phone Mango #2: Adding FAS to XNA

    0 comments  /  posted by  Silverlight Show  on  Sep 01, 2011 (3 days ago)
    Watch this video by Larry Lieberman at Channel 9 In our first sample, we modified an existing XNA game to leverage the new Silverlight / XNA integration available in Windows Phone Mango. This allows us to utilize the Silverlight paging model to very easily create a 'pause' screen, that users will get when they return to the application, (after they've navigated away).
  • 0 comments  /  posted by  Silverlight Show  on  Aug 31, 2011 (4 days ago)
    Watch this video by Larry Lieberman at Channel 9 Do you have an existing application or game that you want to bring to Windows Phone Mango? This is a new series of videos where we'll show you exactly how to do that, step by step. Our first video is about taking an existing XNA game, and modifying it to leverage our new Silverlight / XNA integration enabled by Windows Phone Mango.
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Books


  • author  Adam Dawes  /  released on  Dec 27, 2010
    Tags:   windows-phone-7 , gaming , adam-dawes
    Windows Phone 7 Game Development Product Description Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games. Windows Phone 7 Game Development gives you everything you need to maximize your creativity a ...
  • author  Peter Kuhn  /  released on  Jun 24, 2011
    XNA for Silverlight Developers Product Description This e-book collects all 14 parts of the series 'XNA for Silverlight developers', together with source code. Explore XNA with the convenience of a fully offline resource! Silverlight is not the only possibility to create software for Windows Phone 7 devices, there's also XNA. Most people that are interested in developing for the new mobile platform probably have already read ab ...
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Showcase


  • posted by  VenatioCreo  on  Jul 10, 2011 (1 month ago)
    Tags:   gaming , venatio-creo
    Venatio Creo Online Venatio Creo Online is a Silverlight-driven web based game development system for everyone! Easily play, create and share new game experiences with your friends by building them inside the intuitive Venatio Creo editor! Absolutely no programming required, every aspect of game design and development is drag and drop. Once you have created your game, you can save it to a small file and share it dire ...
  • posted by  Fagner Colóia  on  Jun 16, 2011 (2 months ago)
    Tags:   gaming
    Anime Memory Silverlight Game Memory Game with anime characters from One Piece, Reborn & Naruto. Less clicks + more faster = 1º in ranking. Go play the game >>  Good luck!
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