In this example Gavin Wignall builds a very simple driving game using the Farseer Physics engine.
In this example I build a very simple driving game using the Farseer Physics engine. This add-on for Silverlight allowed me to build this example purely in Blend without having to touch a single line of code!
This example uses the drag and drop joint behaviours available to connect the wheels to the car and allow them to act independantly. I haven’t spent much time tweaking the available variables so the car is a bit too bouncy – so if you’re not careful, expect to roll it!