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  • 0 comments  /  posted by  Silverlight Show  on  Aug 24, 2009 (10 months ago)
    In this example Gavin Wignall builds a very simple driving game using the Farseer Physics engine.


    In this example I build a very simple driving game using the Farseer Physics engine. This add-on for Silverlight allowed me to build this example purely in Blend without having to touch a single line of code!

    This example uses the drag and drop joint behaviours available to connect the wheels to the car and allow them to act independantly. I haven’t spent much time tweaking the available variables so the car is a bit too bouncy – so if you’re not careful, expect to roll it!

  • 0 comments  /  posted by  Ilia Iordanov  on  Aug 19, 2009 (10 months ago)

    Gavin Wignall shows a very intersting Silverlight demo, based on physical laws. You should see it.

    This example uses no C# work, all the work was done inside Blend using behaviours added from the Farseer Physics Engine.

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