The second part (read part one here) of Walter Ferrari's article on Near Field Communication in Windows 8 is now available at SilverlightShow Learn section:
From the author:
In the first part of this article series we have described the main concepts of Near Field communication and how Microsoft has provided support for this technology in Windows 8. Then we have seen how to set up two Windows 8 virtual machines with a proximity driver, i.e something which allows us to simulate a tap gesture. In this second part we will learn how to use the sample proximity driver and explore the functionalities exposed by the Proximity API..
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Don't forget to test your understanding of this article in the two challenges Walter created for the purpose:
- Establish a proximity connection between virtual machines
- Simulate a "Tap and Share" scenario
Both of these challenges are powered by the challenge portal Deed.
Walter is also the author a few SilverlightShow ebooks: