Nick Randolph has published five more parts of his series discussing some of the pain/success/difficulties experienced in building the same application across three platforms:
- Mono III: Shared Libraries
- Mono IV: Webservices
- Mono V: Content and Resource Files
- Mono VI: File Access
- Mono VII: Database
Over the past couple of months I’ve been thinking more about how to share resources between applications written for WP7, Android and iOS. Increasingly companies that I consult with are asking how they can build an application once and have it run across multiple platforms. My belief is that this isn’t easily achievable and even if it is would lead to a poor user experience on one or more platforms.