(X) Hide this Watch a recording of the recent webinar Building a Silverlight 4 application end-to-end by Gill Cleeren
View the webinar recording | Download the slides | Download the demos
Become a member to receive all webinar news by email, or follow all webinar news on Twitter | Facebook | LinkedIn
Skip Navigation LinksHome / Articles / View Article

Search

 
Results Per Page

Found 2 results for Alex Yakhnin.
Date between: <not defined> and <not defined>
Search in: News , Articles , Tips , Shows , Showcase , Books

Order by Publish Date   Ascending Title   Rating  

  • 0 comments  /  posted by  Silverlight Show  on  Aug 23, 2010 (3 months ago)
    Alex Yakhnin explains how to display a progress bar with the splash screen image in Windows Phone 7 applications.

    Source: Alex Yakhnin's Blog

    If you have seen the demo of the sample application "USGA Shot Tracker" that was created by the UX and design team at Microsoft to demonstrate the principles of the UX on WP7 platform, you have probably noticed how the app is displaying a splash screen with an animated progress bar. The problem is that the SplashScreenImage.jpg which is used in the WP7 applications is just a static image and a few people are wondering how this functionality could be achieved. I don't know how exactly it was done in this application, but this what I came up with.




  • Creating LINQ Data Provider for WP7 (Part 1)

    0 comments  /  posted by  Silverlight Show  on  Apr 19, 2010 (8 months ago)
    Tags: LINQ , Data Providers , Windows Phone 7 , Alex Yakhnin
    Take a look at this first post in which Alex Yakhnin demonstrates how to build a LINQ Data Provider for Windows Phone 7.

    As you all should be aware by now, the first release SL for the WP7 is not going to contain any structured data storage (SQL CE) functionality or LINQ data providers. However this fact should not preclude us from rolling out our own version. After all the LINQ to Objects is still supported and all what we need to come up with at this point is the ability to persist objects (or entities) to device's storage and then read from it