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  • 0 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)
    Tags: Windows Phone 7 , Windows Embedded Handheld , WP7 , Anton Polimenov
    No, this is not Windows Phone 7, this is a completely different mobile OS, which is designed for the business. Its name is Windows Embedded Handheld. I really hope that Microsoft are going to change this name, because I can hardly pronounce it.

    The idea of Microsoft for this OS is to be released in about 6 months (WOW!). This version will be based on the old Windows Mobile 6.5. In the second half of 2011 they are planning to release its next version based on the new Windows Phone 7 Technology.

    The new OS was presented on Motorola ES400 device.

    I'm wondering whether this strategy is right. The business doesn't need a "new OS", which has the same possibilities as their old Windows Mobile OS. I also think that it's not correct to have two different mobile OS versions for business and for personal use. Do we have different versions of Windows desktop OS for business and for gaming? Yes, we have Windows Server, but this is different, because server OSs are used for specific needs.

    There isn't many information about this OS, so I might be wrong. Read the article and give me your opinion.



  • 0 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)
    Here is the full session about Windows Phone 7's marketplace at TechED 2010. In this video you can see the MarketPlace application on real LG Panther phone, a beta version of Trial API and more information about unlocked phones for developers.

    An Application must display a new screen 1 second after the user opens it (can be a splash screen) then the application has a maximum of 19 seconds to make sure that the user can operate the it, if not the application will be rejected by Microsoft.

    You can see the full video here.

  • 0 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)
    Ina Fried was behind the stage of the Windows Phone 7 team and learnt a lot of things, like the one that Windows Phone 7 is near to the RTM version, but won't be released to the end-clients, because it is still tested with various hardware to optimize the OS to run smoothly. Its first partners are known, too -  Broadcom, Qualcomm, Samsung, HTC, LG, AT&T, and T-Mobile.

    Read the full story here.

  • 0 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)
    Here is an article that generalizes all the things we have now (in Windows Mobile 6.x.x) and won't have at the launch of the new Windows Phone 7.

    The main things are native code support, database support, access to data on SD cards (yes, that's right, some of the Windows Phone 7 devices will have SD card, but since Silverlight applications can access only isolated storage, they won't be able to access the data on them) and socket support (that's why applications like Skype can't be made for Windows Phone 7 for now).

    Notice that in this article it is said that Windows Phone 7 won't support video capturing, but from Microsoft disproved this information and posted a video made by the WP7 device. Notice the video and the sound quality!

  • 0 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)

    Nope, it’s not going to be required for a device to have a gyroscope. Brandon Watson, speaking on Channel9 says it’s a great idea but it’s not there at launch and an accelerometer is very robust.

    So, Windows Phone 7 won't have gyroscope at launch and the API for the accelerometer won't be ready. I presume it's official information, since Brandon Watson (Microsoft's Director of Developer Experience) announced it.

    He also said that pivot and panoramic controls in the developer tools will come out by the end of the summer.

    The full story can be found here.

  • 3 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)
    As you may know, developers are going to get a real Windows Phone 7 device next month. But how to be noticed as a Windows Phone 7 developer? Well, Brandon Watson from Microsoft received a lot of e-mails asking him for a Windows Phone 7 device, so he wrote an article.

    First, we are going to prioritize for apps being built by large and small teams, which represent some pretty big ideas, specifically targeting the launch timeframe.

    So if you want to be noticed as a Windows Phone 7 developer and to get the developer's device, read this article.

  • 0 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)
    This promo video is not just an advertise. It shows us a lot more. In my opinion, everything seems very nice. Take a look at all the animations. Don't you think that they look great? If you pay more attention when watching this video, you will see that in a slight moment it looks like Windows Phone 7 is synchronized with desktop via Wireless connection, but you can't explicitly say what kind of material is synced.

    I'm not gonna keep you waiting. Here is the video:

  • 2 comments  /  posted by  Anton Polimenov  on  Jun 22, 2010 (3 days ago)

    Hardware requirements for Windows Phone 7 Part 1 – Buttons, Screen, Cameras, Keyboards, Wireless, Bluetooth, CPU


    This is part 2 of the Windows Phone 7 series:

    1.       What is Windows Phone 7

    3.       Hardware requirements for Windows Phone 7 Part 2 – Light Sensors, A-GPS, Approximate Sensors, Compass, Accelerometer

    4.       UI Concepts of Windows Phone 7

    5.       Software Distributions and Content Restrictions in Windows Phone 7

    6.       Screen Considerations for Developers

    7.       Windows Phone 7 Application Platform

    8.       Silverlight for Windows Phone 7

    9.       XNA for Windows Phone 7

    10.   Getting Started With Windows Phone 7 Development. "Hello, World" Applications

     

    From Microsoft said that they are issuing "tough, but fair" hardware requirements to manufacturers.
  • 9 comments  /  posted by  Anton Polimenov  on  Jun 08, 2010 (2 weeks ago)
    This is part 1 of the Windows Phone 7 series:

    1.       What is Windows Phone 7

    2.       Hardware requirements for Windows Phone 7 Part 1 – Buttons, Screen, Cameras, Keyboards, Wireless, Bluetooth, CPU

    3.       Hardware requirements for Windows Phone 7 Part 2 – Light Sensors, A-GPS, Approximate Sensors, Compass, Accelerometer

    4.       UI Concepts of Windows Phone 7

    5.       Software Distributions and Content Restrictions in Windows Phone 7

    6.       Screen Considerations for Developers

    7.       Windows Phone 7 Application Platform

    8.       Silverlight for Windows Phone 7

    9.       XNA for Windows Phone 7

    10.   Getting Started With Windows Phone 7 Development. "Hello, World" Applications

     

  • 0 comments  /  posted by  Silverlight Show  on  Jun 01, 2010 (3 weeks ago)
    The team of SilverlightShow has come with the idea to publish a new series of 10 articles which main topic will be Windows Phone 7 development. The author of this series will be Anton Polimenov from CompletIT. In order to be easier for you to find and recognize these posts and news, all of them will have the tag "Windows Phone 7" and the titles of the artciles will be in the following format: "WP7: {title}". Take a look at the content of the series:
      1. What is Windows Phone 7
      2. Hardware requirements for Windows Phone 7 Part 1 – Buttons, Screen, Cameras, Keyboards, Wireless, Bluetooth, CPU
      3. Hardware requirements for Windows Phone 7 Part 2 – Light Sensors, A-GPS, Approximate Sensors, Compass, Accelerometer
      4. UI Concepts of Windows Phone 7
      5. Software Distributions and Content Restrictions in Windows Phone 7
      6. Screen Considerations for Developers
      7. Windows Phone 7 Application Platform
      8. Silverlight for Windows Phone 7
      9. XNA for Windows Phone 7
      10. Getting Started With Windows Phone 7 Development. "Hello, World" Applications
    SilverlightShow will be more than happy if you share your thoughts and ideas for the series in the comments after this news. You can also address your recommendations directly to Anton Polimenov at his e-mail: apolimenov [at] completit [dot] com.

     

     

     


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