Part 3b of Jo De Greef's series on creating Angry Birds game for WP7 is now available.
Source: Jo De Greef's Blog
Last time we made our PrefabBodyFactory which allows us to easily create as many Body instances as we want. However, we conveniently limited ourselves to 2 types of bodies which happened to be of the same size! We will rectify this in this post.
We will cover topics such as game screen management, sprite sheets, animations and of course the physics engine.