(X) Hide this Upcoming webinar on Feb 23rd, 10 am PST (see your local time): Building Line-of-business Applications with Silverlight & WCF Data Services
More webinar info | Register | Other webinars
Tweet @silverlightshow and win a SilverlightShow Tweet-shirt. Learn how >>
Skip Navigation LinksHome / Search

Search

 
Results Per Page

Found 1 result for Text Rendering.
Date between: <not defined> and <not defined>
Search in: News , Articles , Tips , Shows , Showcase , Books

Order by Publish Date   Ascending Title   Rating  

  • 4 comments  /  posted by  Peter Kuhn  on  Jan 26, 2011 (1 month ago)

    Don't miss...

             Windows Phone 7 game development book 

                   Show more books

    This article is part 2 of the series "XNA for Silverlight developers":

    Rendering text output in a game is not as fundamental as it is in other apps or business applications. However, it still is a very important part because you will need this everywhere: to render statistics like the current player score on the screen, to show messages or help text, and of course also for additional features and parts of your game that are not related to the game play itself, like menus or high score screens.