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This article is part 2 of the series "XNA for Silverlight developers":
Rendering text output in a game is not as fundamental as it is in other apps or business applications. However, it still is a very important part because you will need this everywhere: to render statistics like the current player score on the screen, to show messages or help text, and of course also for additional features and parts of your game that are not related to the game play itself, like menus or high score screens.