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This is the 6th article in a series of articles designed to introduce iOS and Android developers to C#, Silverlight, and Windows Phone 7 application development.
WP7 for iPhone and Android Developers - Introduction to C# WP7 for iPhone and Android Developers - Introduction to Xaml and Silverlight WP7 for iPhone and Android Developers - Advanced UI WP7 for iPhone and Android Developers - Hardware and Device Services WP7 for iPhone and Android Developers - Using Bing Maps WP7 for iPhone and Android Developers - Application Tiles and Push Notifications WP7 for iPhone and Android Developers - Introducing the Execution Model and Navigation System WP7 for iPhone and Android Developers - Local Data Storage WP7 for iPhone and Android Developers - Consuming Web Services WP7 for iPhone and Android Developers - From MVC on iPhone and Android to MVVM on Windows Phone 7 WP7 for iPhone and Android Developers - Building Cross/Multi-Platform Applications for WP7, iPhone, and Android WP7 for iPhone and Android Developers - Introducing the App Marketplace
One theme that you might see emerging as we go through this article series is that mobile phone users are constantly demanding more features, functionality, and connectivity from their devices.
Nick Randolph has published the first two parts of a series in which he is going to share some of the pain/success/difficulties experienced in building the same application across three platforms:
Over the past couple of months I’ve been thinking more about how to share resources between applications written for WP7, Android and iOS. Increasingly companies that I consult with are asking how they can build an application once and have it run across multiple platforms. My belief is that this isn’t easily achievable and even if it is would lead to a poor user experience on one or more platforms.
This is the 5th article in a series of articles designed to introduce iOS and Android developers to C#, Silverlight, and Windows Phone 7 application development.
These days pretty much everyone carries a cellular phone and an exponentially increasing number of people are carrying smart phones.
Jonas Folleso has an article discussing the exciting possibility to use C# and .NET across the three major smart phone platforms: WP7, iOS and Android.
Source: Jonas Folleso's Blog
If you ask me 2010 was the year of the mobile app. Everyone was talking about them, from consumers around the lunch table, to CEOs in the boardrooms. It was like 1999 all over again; only this time it was not about building websites, but to have some kind of offering in one of the major mobile app stores. According to the analysts at IDG the huge interest in mobile apps is not just a fad. They expect download numbers to grow from 10.9 billion in 2010 to 76.9 billion in 2014. As a result app revenue will surpass $35 billion the same year. In short, mobile is going to play an important role for software developers over the next few years.
This article is part 4 in a 12-part article series on Windows Phone 7 for iPhone and Android Developers.
In just a few short years, we as consumers have gone from being surprised when our phones were able to check e-mail wirelessly to demanding an incredible amount of features and capabilities from our smart phones.
This article is part 3 in a 12-part article series on Windows Phone 7 for iPhone and Android Developers.
So far in this article series I’ve provided a brief introduction to the C# language, including object-oriented programming concepts like interfaces, inheritance, and even polymorphism.
This article is part 2 in a 12-part article series on Windows Phone 7 for iPhone and Android Developers.
In the first article in this series we walked through some sample code that illustrated how to use C# to create classes that inherited from other classes, defined properties, and even implemented interfaces.
This article is part 1 from a 12-part article series on Windows Phone 7 for iPhone and Android Developers.