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  • 0 comments  /  posted by  Silverlight Show  on  Jun 07, 2010 (2 weeks ago)
    In this article, posted by Xianzhong Zhu, you will learn the common routine to write a custom Effect component supported since Microsoft Expression Blend 3 and use it in Silverlight 3 applications.

    Microsoft Expression Blend 3 has brought us two built-in Effect components, BlurEffect and DropdownEffect. Since descriptions of these two effects can be easily found in the Internet, we will not go into them. However, to achieve other more magic effects in your Silverlight game app, you will often fall back upon a third party to provide custom effects into the project, and then apply, in the same way as the method provided by Expression Blend 3, these effects to the objects in the artboard.

    In fact, as developers, we can create our own custom effects in tools such as Microsoft Visual Studio. This article will teach you how to, by creating a custom effect and apply it to a static image to show the typical programming process.

  • 0 comments  /  posted by  Silverlight Show  on  May 28, 2010 (4 weeks ago)
    Here is part 2 of Xianzhong Zhu's article about the development of his FreeCell game. But first you may want to take a look at the previous part of the series.

    In this second part of the series, we will delve into the crucial part in the Freecell game. In detail, we are going to examine the two mouse events, i.e. MouseLeftButtonDown and MouseLeftButtonUp, related event handler programming.

  • 0 comments  /  posted by  Silverlight Show  on  May 25, 2010 (1 month ago)
    Xianzhong Zhu has posted the first part of his tutorial on building Freecell in Silverlight 3.

    In the two parts of series, we are going to develop another Silverlight 3 based Freecell game like the one shipped with Microsoft Windows. Our main purpose to write this game is to continue to explore the mouse related operations supported in Silverlight 3. And also, in constructing this application you will learn the Silverlight 3-supported behavior related topics.

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