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  • Windows Phone 7 + Silverlight Performance

    0 comments  /  posted by  Silverlight Show  on  Mar 28, 2010 (2 months ago)
    If you’re creating a graphics intensive application for Windows Phone 7 using Silverlight, read this post of Andy Beaulieu and find out how to maximize performance for both the emulator and your Silverlight code.

    WP7 devices have a separate GPU which is optimized for handling graphics operations such as displaying, scaling, rotating, and 3D. Silverlight on WP7 has the ability to use that GPU, which can greatly increase graphics performance. It does this by allowing a “snapshot” of a visual, called a Bitmap Cache, to be handed over to the GPU for manipulation.



  • Let it ring - WriteableBitmapEx for Windows Phone

    0 comments  /  posted by  Silverlight Show  on  Mar 18, 2010 (3 months ago)
    René Schulte is introducing the WriteableBitmapEx library for Windows Phone.

    A while ago I started the WriteableBitmapEx project to make the life a bit easier when working with the WriteableBitmap. And now what would be more natural than porting it to the Windows Phone platform.

  • author  Oswald Campesato  /  released on  Jan 25, 2010
    Microsoft- Silverlight Graphics
    Product Description

    Silverlight represents an entirely new level of rich Web interface technology for Microsoft developers. With the new power of this development environment comes new challenges for graphic artists and programmers to use this technology to its fullest. "Microsoft Silverlight Graphics" will help you quickly become productive in Silverlight, teaching you how to use the program to create stunning graphics and animations. You'll learn how to create Silverlight applications; using graphics, animation, audio, and video.

    Buy from:
    Amazon

  • 0 comments  /  posted by  Silverlight Show  on  Mar 09, 2010 (3 months ago)
    Adam Kinney has a list with 17 tools that you need to know about when working with Silverlight.

    I’ve created my list of favorites tools and libraries and posted them to the Downloads page on the Project Rosetta site. After posting the updated list yesterday I realized I missed two big ones: SilverSprite and Balder.

    Breaking the new list down into categories, I ended up with 3 Essential, 4 Optional and 10 Specialty downloads.

  • Flash to Silverlight Guide – Graphics, Images and Display List

    0 comments  /  posted by  Silverlight Show  on  Jan 15, 2010 (5 months ago)
    Tags: Graphics , Images , Flash
    The second edition of the Flash to Silverlight Guide has been posted and is now covering the topics of Graphics and Images and Displaying Objects.

    The purpose of this guide is to familiarize developers and designers with Silverlight concepts by relating them to Flash concepts. Comparisons are drawn between each pair of concepts in effort to map knowledge from one platform to another.

  • 0 comments  /  posted by  Silverlight Show  on  Dec 04, 2009 (6 months ago)

    René Schulte posted this Silverlight 4 demo about augmented reality with Silverlight 4.

    In this short blog post I want to present a demo I've actually made last week. Unfortunately I had no time to work on it since then. This demo is a proof of concept for doing Augmented Reality with Silverlight 4 and the built-in webcam API.
    I use the open source Augmented Reality library NyARToolkitCS and implemented the necessary interfaces to make it work with Silverlight. The NyARToolkitCS library is a completely managed version of the well known ARToolkit.

  • 0 comments  /  posted by  Silverlight Show  on  Nov 10, 2009 (7 months ago)
    Tags: WritableBitmap , Graphics , Silverlight 3 , Extensions

    In this next post René Schulte has extended the WriteableBitmap with some specialized methods for various shapes including a fast ellipse rasterization algorithm.Image

    Last week I've released the second part of my WriteableBitmap extensions methods. I've added DrawLine() methods and presented a sample application that showed that the WriteableBitmap line-drawing methods are 20-30 times faster than the UIElement Line class.

    A stable and fast line-drawing algorithm is the basis for most shapes like triangles, rectangles or polylines in general.

  • 0 comments  /  posted by  Silverlight Show  on  Nov 02, 2009 (7 months ago)

    René Schulte has written an algorithmic method which performs a rasterization of a line: the famous DrawLine().Image

    As the name implies is it used to draw a line between two points in the bitmap. To say it in advance: This is the way for drawing huge amounts of lines in Silverlight. I've used the elegant C# 3.0 extension methods again to add this functionality to the existing WriteableBitmap class.

  • 0 comments  /  posted by  Silverlight Show  on  Oct 22, 2009 (8 months ago)
    In this post Gavin Wignall explains how to change the Mouse Icon when the user rolls over a button.

    To change the mouse Icon when the user rolls over a button, first make sure you have the button in question selected. Then go to the ‘Properties‘ tab and scroll down to the ‘Common Properties‘ section. Change the drop down next to ‘Cursor‘ to choose which mouse icon will be used. Once the user rolls off the button the mouse icon will revert back to the arrow icon.

  • 1 comments  /  posted by  Silverlight Show  on  Jul 20, 2009 (11 months ago)
    Alex Knight explains how with the introduction of Expression Blend 3 comes the ability to import Photoshop files directly into your project, allowing you to create designs in a product you are familiar with and not have to start from scratch when applying it to your Silverlight or WPF application.Pic

    Expression Design has always had the ability to import Illustrator files. By allowing you to now import both Illustrator and Photoshop files directly into your blend project, Microsoft has supplied the tools to fast track your designs from concept to working application.


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